
Once he’s gone there won’t be anyone there to stop you. To get past, wait outside the kitchen until the cook walks off-screen. Try to enter the door to the right of the fireplace and you’re stopped by the cook. You can ask the pirates for more details if you feel like it, but you need to grab something from the kitchen before you leave the Scumm Bar. If you tell them your dreams of becoming a pirate, you’ll be told of Three Trials you must complete to become a pirate: The Sword, Thievery, and The Quest. You can speak to Estevan at the next table if you care to learn more about the Melee Island goings-on, or head to the other side of the bar (past the red curtain) to speak with the Important Looking Pirates. Say you want to be a pirate and ask where the governor is. Head inside and speak with the pirate in the red coat by the door. When you’re finished, continue on to the right until you reach another building. Head down the path, go past the building and then enjoy the lovely view of the moon. After speaking with the Lookout, walk down the stairs on the bottom-right of the screen.

We first meet our hero, Guybrush Threepwood, atop a cliff on Melee Island.
